C. Noise's Standard Infantry Loadouts

Since folks have been asking, I thought I'd update this page with how I set up my various kits. Each kit is built off a common "base" kit which has all the essential equipment in just the right spot. Each kit is also designed to be able to perform its essential tasks without its rucksack, at least for short engagements. Also included is a discussion of optics, CLS equipment, and specialist roles [latter two yet to be implemented].

The Base Kit
Equipped:
 * Map
 * AN/PRC-148 JEM Radio
 * Compass
 * Watch
 * 1PN138 NVD
 * PDU-4 Rangefinder

Uniform:
 * Bandage (Elastic) x 10
 * Bandage (Packing) x 15
 * Bandage (QuikClot) x 5
 * Morphine autoinjector x 2
 * Epinephrine autoinjector x 1
 * Tourniquet (CAT) x 4
 * Splint x 4
 * Earplugs x 1
 * Maglite XL50 x 1
 * Map Tools x 1
 * MicroDAGR GPS x 1
 * Cig pack x 1
 * Lighter x 1

Vest:
 * Saline (500ml) x 1
 * RGD-5 x 1
 * RDG-2 (White) x 1

Backpack:
 * Entrenching Tool
 * RGD-5 x 4
 * RDG-2 (White) x 4

Save this kit, and name it something like !Base so it's at the top of your list.

Rifleman
For your rifleman kit, grab an AK-74 rifle and a sidearm of your choice (including no sidearm), plus an RPG-26. You can fit 7 AK-74 magazines plus a pistol mag in your vest. Make sure you're using armor-penetrating ammo: for the AK, these are the 7N22 magazines. If you're using the 6P53 pistol, use 7N29. Remember to swap out the mag in your gun too!

The rifleman's backpack is a flexible place, and should be filled according to operational variables. Extra munitions, specialist tools, and CLS supplies can all find a home there. Ask your leaders what they need most.

Grenadier
The grenadier kit uses the rifleman kit as a base. Grab an AK-74 with a GP-25, and remember to make sure all your magazines are carrying 7N22 cartridges. Drop the RPG-26. Move 2 AK magazines from your vest into your backpack and replace them with 5 VOG25s and 1 GRD-40 (Red). This is again to make sure you can fulfill your role if you are without your bag.

In your bag, I suggest carrying something like 15 VOG25, 5 VG-40TB, 3 GRD-40 (White), 3 GRD-40 (Red), and 5 (VG-40MD).

Automatic Rifleman
For the AR, reload your base kit and grab a PKP and your sidearm. Remember to carry armor-penetrating ammo—for the PK, this is 7BZ-3. Place 1 box of PK ammo in your vest and 3 in your backpack. Alongside the box already in your gun, this adds up to 500 rounds of ammo.

Team/Squad Lead
Leaders carry basically the same stuff as a rifleman, minus the RPG-26 and plus a handful of signal smokes. The Squad Lead, of course, swaps out his rucksack for a radio backpack. Besides that, fill your empty space with whatever you think might be useful. Team Leads traditionally carry a couple demo charges, plus the firing device and a defusal kit. You might consider carrying a spare mag with tracer rounds. Besides that, carry what you think will be useful.

Optics
It seems like no question is asked more often than "what's a good scope for the [weapon system here]?" Finally, a definitive answer based on years of anecdotal data and biased subjectivity!

There are three optics I recommend for common use in a rifle squad:

1P29
The 1P29 is an older general-purpose magnified optic (check a look at the Soviet crest!), but it still fits nicely into a modern Spagistani fire team. It's got the strongest magnification of any optic here, plus the inverted-obelisk reticle is fun and trendy. I recommend this optic if you're a rifleman who's looking to do work as a designated marksman—the strong magnification and easy elevation adjustment make it well-suited to this role.

One unfortunate downside to the 1P29 is that it cannot be used with the PKP in 3D optics mode. When you post up on your bipod while prone, your body will clip in front of the camera obscuring your view.

1P78
A more modern general-purpose magnified optic is the 1P78. It features points of aim out to 700 meters and reference lines to help range a man-sized target. Its magnification is slightly less powerful than the 1P29, which is a boon for soldiers who need to engage targets at both medium- and close-range. I would recommend this optic for use by any role.

EKP-1S-03
Commonly known as the "Kobra", this is an excellent red dot optic. It has several different modes, including an "open sight" mode for use in close quarters. You can toggle through the modes using your RHS "optic interaction" keybind.

I will recommend this optic over any other for the automatic rifleman role. The automatic rifleman is intended to lay down area suppression, a task which is not aided by having a magnified optic. A red dot makes it easier to stay on target during long bursts. Thank you for listening to my TED talk.

Why don't I recommend the newer, slicker version? Because the sight picture on that one is way too faint and is easily lost on a bright or noisy background.

One thing to note: don't try aiming with the chevron. From my testing, the dot roughly corresponds to the "battle zero" on the AK and PKP, so aiming with the chevron would put your rounds way over the target's head. I have found that the sight mode with both the chevron and the dot is quite good for quick target acquisition, though.